1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

[WoW] WoW Changes

Discussion in 'MMORPG' started by ethics, Mar 11, 2008.

  1. ethics

    ethics Pomp-Dumpster Staff Member

    WoW Changes

    Not that I play but passing this newsletter along:

    <table border="0" width="100%"><tbody> <tr class="style1" bgcolor="#ffffff"> <td>
    </td></tr> <tr> <td>
    • Blizzard Launches the TTR - The TTR refers to the Tournament Test Realm, and this will be used to perform the upcoming Arena Tournaments. Blizzard called on the entire WoW population to enter the TTR on Sunday to load test the servers, and join in a massive gathering of Hardcore PvP players and Blizzard Employees. This event was a ton of fun, as Blizzard GM's spawned NPC's such as Ragnaros and Nerfarion as pets! They also competed against other teams in the arenas, it was an all around good time for all those who participated.
    • Epic Gems for Badges - All epic gems that previously only dropped in Black Temple and Mount Hyjal will now be able to be purchased for 15 Badges of Justice. This will help relieve the strain on raiding guilds for Red Gems, and also give access to more casual players.
    • Season 3 Rating Requirements - Originally the rating requirements would be removed once season 4 began, but now they will only be lowered. Blizzard didn't feel having access to items with a 1300 or 1400 personal rating was the proper way to handle these still very high quality items. This will help maintain the prestige of these items going into the new season, but expect them to be eventually removed before Wrath of the Lich King is released.
    • Inscription Preview - Something was scraped from game files this week that may be a preview of the inscription profession in the Wrath of the Lich King expansion. The item found is, "Demonic Runes - Permanently enchants your Fireball spells to inflict up to 50 additional Fire damage. Spells can only have one inscription.
    • Jewelcrafting: Brilliant Glass - This new spell will allow Jewelcrafters to create Brilliant Glass from 3 of each of the Green Quality Gems. The Brilliant Glass will contain a random Blue Quality Gem. This should help with the current state of Blue Gem prices on a lot of servers, especially since I know I have about 50 green gems of each kind in my bank!
    • Shaman Mortal Strike Effect Reverted - Last week Blizzard gave the Shaman's Flametongue Weapon and Totem a mortal strike effect, but then only two days later they reverted the changes.
    • Warlock Life Tap Nerf Removed - Blizzard also reverted the changes made to Life Tap making it a percentage of maximum health and mana. The current state of life tap will remain for now.
    • Druid Lifebloom Nerfed, Regrowth "Buffed" - The final Healing coefficient of Lifebloom as been reduced by 20%. This will be a significant change to druids in arena action. However, the mana cost of regrowth has been reduced by 20%, making it a more viable option for arena action.
    • % Based Haste Spells - No longer will any percentage based haste spells stack. The only ones that will continue to stack are self buffs such as blade flurry with slice and dice. However, a Mage's Icy Veins will not stack with the Priest's new Power Infusion, for example. This change is due to Haste effects decreasing the GCD for caster classes.
    </td></tr></tbody></table>
     

Share This Page