It's a given that The Sims Online will have a profound effect on the game industry: More and more games considered single-player endeavors will go online, and platform after platform (today Xbox, tomorrow Playstation) will move to the Net as well. Publishers find those monthly subscription fees irresistible. It will get absurd, I'm sure: Someone somewhere must be dreaming of a massively multiplayer redo of Tetris. But the most profound changes that these everybody-get-on-the-Net-and-play-at-once games may trigger might have nothing to do with games. A very thought provoking article written in Bsuiness 2.0 regarding the business and the problems of Online gaming AND Open Source. Although it's geared from the business side, it's nevertheless an important discussion.