A few Foundation patch thoughts. They revamped a LOT and took sometime to get used to the changes, those coming in fresh/new will only have to learn the new ways, for me, re-learning was tough. It appears that the "simple" grind of searching for crashed ships to upgrade was changed, you now need to have at least learned from the Base building quests the ability to mine with an advanced mining laser for advanced minerals and create your own beacons to aid in searching for structures. The older beacons out in the wild you needed a bypass chip for were removed. The beacon you create is multi-use, can be tracked from space, and can be broken down and removed as well. And apparently gone are the older outposts you could land at and trade, interact with an NPC to level up their language/faction and get a new multitool. (At least I haven't see one one yet in a week, they used to be literally everywhere and discoverable with a scan) Trade Outposts still exist but appear to be less frequent, and on some smaller moons, non-existent, these used to be all over as well, and could be predictable to find by flying in a path using the last 2 as a bearing. Other structures such as observatories and transmission beacons to find crashed ships) still exist too.. When scanning planets from space, it will give you a short list of minerals available, The exotic one shown is a clue as to the type of planet before you even land (YAY!!!) . Examples in chart I found: So far my hardest element to find is Rigogen, it is only under water, but seems to require DEEP water, the shallow water moon I am on and made my base at has very minimal deposits. I'm building a base the hard way, via the Normal mode, which requires tons of resources and to learn all the recipes and finish the quests.. Good news is that you can craft your own grow-op and literally farm harder to find mats right in your base (once you learn it and track down them first to use for seeding) You can also craft storage lockers (up to 10) that hold 5 slots worth of items (1000 each slot) In Creative mode, it lets you do everything with no limits or resources required which is where those awesome pics are coming from around teh inner tubes. Also someone has found in the game files that personal LAND BUGGYS are in there for crafting and possibly coming soon. Getting your own freighter (for a cost) is also a big help, you stat with a 13 slot ship, and can upgrade each time you find a new one/captain but you must pay each time, the final step apparently is over 100 Million credits, Yu can lug around more stored items (1000 per slot vs 500 in ship or 250 in suit) You can summon it in space where ever you are, dock in it, create a save point in it and log off, and prior to yesterday's patch (1.12) people were able to glitch it one sit on the planet. You can't however pilot it anywhere, only call it once you visit a new system. I broke down my base and moved it to a better Paradise moon, it returned all basic mats, but not some of the unique ones I needed to create special rooms/items. It places them in a special holding locker in the Home room of your new base. My items in a storage locker however, were only retrievable once I recreated new storage lockers. Some mats used as fuel/power sources were changed as well, in a way for the better, Iron is readily available in asteroids for drive fuel in space, and the red isotopes needed for other power is on the ground consistently. What has been "harder" to find is items needed for warp fuel, but if you save a freighter being attacked in space, the captain gives you some, or it can be found in a trade hub occasionally. One new mechanic that is awesome, once you have a base, then visit a space station, you can portal between the 2, no cost, and your ship comes too. Aides in leapfrogging across to the center and be able to go back home for free, then go right back and pick up in your journey. It only appears to remember the last few stations you recently teleported back from. Bottom line, I liked this game before the update patch, now it's gotten a ton better.